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Camera Errors

Why?​

Since the Camera library is quite big, there is a lot that can "go wrong". VisionCamera provides thoroughly typed errors to help you quickly identify the cause and fix the problem.

switch (error.code) {
case "device/configuration-error":
// prompt user
break
case "device/microphone-unavailable":
// ask for permission
break
case "capture/recording-in-progress":
// stop recording
break
default:
console.error(error)
break
}

Troubleshooting​

See Troubleshooting if you're having "weird issues".

The Error types​

The CameraError type is a baseclass type for all other errors and provides the following properties:

  • code: A typed code in the form of {domain}/{code} that can be used to quickly identify and group errors
  • message: A non-localized message text that provides a more information and context about the error and possibly problematic values.
  • cause?: An ErrorWithCause instance that provides information about the cause of the error. (Optional)
    • cause.message: The message of the error that caused the camera error.
    • cause.code?: The native error's error-code. (iOS only)
    • cause.domain?: The native error's domain. (iOS only)
    • cause.details?: More dictionary-style information about the cause. (iOS only)
    • cause.stacktrace?: A native Java stacktrace for the cause. (Android only)
    • cause.cause?: The cause that caused this cause. (Recursive) (Optional)
info

See the CameraError.ts file for a list of all possible error codes

Runtime Errors​

The CameraRuntimeError represents any kind of error that occured in the Camera session, either in one of the outputs or the preview itself.

If the Camera session encounters an error, it will call the onError event:

function App() {
const onError = useCallback((error: CameraRuntimeError) => {
console.error(error)
}, [])

return <Camera onError={onError} {...cameraProps} />
}

Capture Errors​

The CameraCaptureError represents any kind of error that occured only while taking a photo or recording a video.

If there was an error during capture, it will be thrown as a JS Error (Promise rejection):

function App() {
const camera = useRef<Camera>(null)

// called when the user presses a "capture" button
const onPress = useCallback(() => {
try {
const photo = await camera.current.takePhoto()
} catch (e) {
if (e instanceof CameraCaptureError) {
switch (e.code) {
case "capture/file-io-error":
console.error("Failed to write photo to disk!")
break
default:
console.error(e)
break
}
}
}
}, [camera])

return <Camera ref={camera} {...cameraProps} />
}

🚀 Next section: Troubleshooting​